ChallengeId 4878566
Title TOURNAMENT MATCH: Dungeon Dice(333281) vs Kram(336072)
AttackerId 333281
DefenderId 336072
Created 2016-05-08 00:03:04
Status Fought
MatchType LMS
WinnerId 336072

TOURNAMENT MATCH
AutoHeal: Dungeon Dice uses 37 Ap for healing 74 damage
AutoHeal: Kram uses 38 Ap for healing 76 damage
Kram moves feebly on the mat! Ever the opportunist, Dungeon Dice quickly climbs up to the top turnbuckle of a nearby corner and takes to the air! He gracefully leaps and twists while aloft, coming down and connecting with a solid Corkscrew moonsault for 9!

Kram makes Kram Slam for 11 damage.

Kram performs a Stomp for 1. He's stomping on Dungeon Dice like a caller at a square dance!

Dungeon Dice makes Whisper in wind for 6 damage.

Kram hooks both arms of Dungeon Dice! He brings him to the mat back first for 1!

Kram is down... Dungeon Dice climbs the ropes and leaps with his arms out to the side and buries his head into Kram's chest with a DD Dive for 14!

Kram waves his hands in a slightly menacing and vaguely martial arts fashion, then does a sidestep and drives a Thrust Kick into Dungeon Dice's face for 5!

Dungeon Dice leans prostate in the corner! Kram walks over and angrily Stomp's a mudhole right into Dungeon Dice's face and chest for 2!

Kram smashes Dungeon Dice head into the turnbuckle

1!

2!

3!

4!

He's stumbling around like a drunk!

Kram makes an incredible Northern Lights Suplex/Pin for 10 damage.
That was the prettiest thing I've ever seen!

Dungeon Dice is on the ground not moving, the ref counts

1..

2..

3..

4..

Dungeon Dice makes it to his feet and breaks the refs counts.

Dungeon Dice makes Kick for 1 damage.

Kram is on the ground not moving, the ref counts

1..

2..

3..

4..

Kram makes it to his feet and breaks the refs counts.

Dungeon Dice tries to make a Summersault Legdrop.
But Kram counters for 5 damage.
Whoa! Close call there!

Dungeon Dice makes Flying Shoulder Breaker for 1 damage.

Kram is down on the mat behind Dungeon Dice. Dungeon Dice crouches down then springs back up executing a backflip and landing a splash on Kram for 6!

Kram makes Head scissors for 6 damage.

Kram makes Northern Lights Suplex/Pin for 8 damage.

Dungeon Dice makes Shooting Star Press for 6 damage.

Dungeon Dice tries to make a Shoulder Tackle.
But Kram counters for 1 damage.
He's strong and fast too!

I was in a bathroom brawl once, and this is actually more exciting!

Dungeon Dice quickly leaps onto the second rope of the ring and catapults himself backwards toward Kram!
7 damage

Dungeon Dice winds up with a closed fist and drives it forward right into Kram's head! A Punch for 2!

Dungeon Dice is out cold on his feet! Kram takes advantage and charges at his opponent, bringing Dungeon Dice down with an amazing Clothesline for 3!

Kram makes Stall Suplex for 12 damage.

Dungeon Dice smashes Kram head into the turnbuckle

1!

2!

He's stumbling around like a drunk!

Kram makes an incredible Stall Suplex for 16 damage.
Dungeon Dice is gasping for air like a dying fish!

Kram grabs Dungeon Dice by the throat and slams him down for 4 damage.


Dungeon Dice is on the ground not moving, the ref counts

1..

2..

3..

4..

Dungeon Dice makes it to his feet and breaks the refs counts.

Dungeon Dice makes Head Lock for 3 damage.

Kram makes an incredible Head scissors for 8 damage.
I bet his cage is rattled after that one!

I was in a nursing home brawl once, and this is actually more exciting!

Kram is on the ground not moving, the ref counts

1..

2..

3..

4..

Kram makes it to his feet and breaks the refs counts.

Dungeon Dice is lying supine... Kram capitalizes and grabs Dungeon Dice's ankles and hooks them, stepping over into a Boston Crab for a painful 9!

Dungeon Dice makes Shooting Star Press for 5 damage.

Kram moves feebly on the mat! Ever the opportunist, Dungeon Dice quickly climbs up to the top turnbuckle of a nearby corner and takes to the air! He gracefully leaps and twists while aloft, coming down and connecting with a solid Corkscrew moonsault for 3!

Kram waves his hands in a slightly menacing and vaguely martial arts fashion, then does a sidestep and drives a Thrust Kick into Dungeon Dice's face for 11!

This time he is down for good. The Ref Counts:

1..

2..

3..

4..

5..

6..

7..

8..

9..

10

Match over : Kram wins

Dungeon Dice Effects
Lose LMS +1
Money +150 $
Fame +1
Exp +1
Injury -2 Strength
Injury -2 Aerial
Injury -1 Consciousness
Consciousness damage 115
Vital Life damage 12
Doctor Level 2

Kram Effects
Win LMS +1
Fame +13
Exp +5
Consciousness damage 64
Vital Life damage 7
Doctor Level 2
Match Coach Level 2
Physical Trainer Level 2


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