ChallengeId 4989790
Title All(337966) vs deactivated(337965)
AttackerId 337966
DefenderId 337965
Created 2024-02-17 21:34:01
Status Fought
MatchType LMS
WinnerId 337966
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AutoHeal: All uses 5 Ap for healing 10 damage
AutoHeal: deactivated uses 19 Ap for healing 38 damage
deactivated looks alittle off today.
deactivated tries to make a Shoulder Tackle.
But All counters for 1 damage.
He's strong and fast too!
deactivated delivers a flesh-rending Chop across All's chest for 2! The tremendous impact echoes throughout the arena! WOOOOOO!
deactivated makes an incredible Head Lock for 4 damage.
deactivated makes Elbow drop for 1 damage.
All leaps from the top rope towards deactivated, his arm extended. All nearly takes off deactivated's head with a Flying Clothesline for 6.
deactivated makes Head Lock for 2 damage.
All makes an incredible Flying Cross Body for 5 damage.
I'm glad that's not me in there!
All smashes deactivated head into the turnbuckle
1!
2!
3!
4!
He's stumbling around like a drunk!
All makes Elbow drop for 3 damage.
Round and round All goes, I think his fist just broke deactivated's nose! The Shoulder Tackle hits for 3!
deactivated is on the ground not moving, the ref counts
1..
2..
3..
4..
deactivated makes it to his feet and breaks the refs counts.
deactivated grabs All's head and falls back, rolling up and hooking All's leg for 1... That's some Small Package!
All leaps from the top rope towards deactivated, his arm extended. All nearly takes off deactivated's head with a Flying Clothesline for 6.
deactivated tries to make a Kick.
But All counters for 1 damage.
Whoa! Close call there!
This match is more one-sided than fight between a karate master and a couch potato.
All makes a pathetic Head Lock for 1 damage.
My grandmother could have executed that move better!
deactivated is out cold on his feet! All takes advantage and charges at his opponent, bringing deactivated down with an amazing Clothesline for 4!
All balls his fist and hits deactivated right in the gut, making a Punch for 2.
This time he is down for good. The Ref Counts:
1..
2..
3..
4..
5..
6..
7..
8..
9..
10
Match over : All wins
All Effects
Win LMS +1
Money +576 $
Fame +11
Exp +5
Consciousness damage 10
Vital Life damage 2
deactivated Effects
Lose LMS +1
Money +176 $
Fame +1
Exp +1
Injury -1 Strength
Injury -1 Submission
Injury -1 Technique
Injury -3 Aerial
Injury -2 Consciousness
Consciousness damage 34
Vital Life damage 4
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