ChallengeId 5119857
Title TOURNAMENT MATCH: Cashflow Hall(338098) vs HEIKO(338093)
AttackerId 338098
DefenderId 338093
Created 2026-04-09 00:03:08
Status Fought
MatchType LMS
WinnerId 338093

TOURNAMENT MATCH
AutoHeal: HEIKO uses 19 Ap for healing 37 damage
Cashflow Hall makes Elbow drop for 2 damage.

Cashflow Hall makes a stupendous Irish Whip into the corner for 1 damage.

Cashflow Hall performs a Stomp for 2. He's stomping on HEIKO like a caller at a square dance!

HEIKO tries to make a Arm Drag Takedown.
But Cashflow Hall counters for 1 damage.
I bet he's glad he got out of that one!

HEIKO quickly takes a step back and snaps his foot out to the side, catching Cashflow Hall right on the chin with a Collateral Damage causing 6! I was barely able to see that!

HEIKO tries to make a Top-rope splash.
But Cashflow Hall counters for 5 damage.
Whoa! Close call there!

Cashflow Hall makes Head Lock for 4 damage.

HEIKO tosses Cashflow Hall for 3 damage!

HEIKO tosses Cashflow Hall for 8 damage!

I was in a nursing home brawl once, and this is actually more exciting!

Cashflow Hall makes Kick for 2 damage.

HEIKO grabs Cashflow Hall by the throat and slams him down for 7 damage.


HEIKO makes a Shining Wizard for 11 damage.
I think I have his brains on my pants!

Cashflow Hall is on the ground not moving, the ref counts

1..

2..

3..

4..

Cashflow Hall makes it to his feet and breaks the refs counts.

Cashflow Hall makes Kick for 1 damage.

HEIKO makes a Shining Wizard for 9 damage.
I think I have his brains on my pants!

HEIKO makes a Shining Wizard for 1 damage.
I think I have his brains on my pants!

HEIKO tries to make a Pumphandle Slam.
But Cashflow Hall counters for 2 damage.
I bet he's glad he got out of that one!

Round and round Cashflow Hall goes, I think his fist just broke HEIKO's nose! The Shoulder Tackle hits for 3!

HEIKO smashes Cashflow Hall head into the turnbuckle

1!

2!

3!

4!

5!

6!

7!

8!

He's stumbling around like a drunk!

Cashflow Hall grabs HEIKO around the waist. Cashflow Hall suplexes once.... twice.... three times! There it is folks, a Rolling Germans for 8!

HEIKO makes a pathetic Pumphandle Slam for 1 damage.
Did I miss something that made that move suck so bad?

HEIKO throws Cashflow Hall toward the ropes with a hard Irish Whip! HEIKO tries to leap over Cashflow Hall but is caught by surprise with a lightning-fast Clothesline for 2!

HEIKO tries to make a Drop Kick.
But Cashflow Hall counters for 2 damage.
I bet he's glad he got out of that one!

Cashflow Hall grabs HEIKO's head and falls back, rolling up and hooking HEIKO's leg for 1... That's some Small Package!

HEIKO makes a stupendous Pumphandle Slam for 9 damage.
Forget anything bad I ever said about this guy!

HEIKO winds up with a closed fist and drives it forward right into Cashflow Hall's head! A Punch for 1!

HEIKO tries to make a Shoulder Tackle.
But Cashflow Hall counters for 1 damage.
Whoa! Close call there!

Cashflow Hall is on the ground not moving, the ref counts

1..

2..

3..

4..

Cashflow Hall makes it to his feet and breaks the refs counts.

My bank I was in was robbed by armed gunmen with assult weapons, and this is actually more exciting!

HEIKO tries to make a Superplex.
But Cashflow Hall counters for 5 damage.
Whoa! Close call there!

HEIKO makes Head Lock for 3 damage.

HEIKO makes a stupendous Irish Whip into the corner for 1 damage.

Cashflow Hall is out cold on his feet! HEIKO takes advantage and charges at his opponent, bringing Cashflow Hall down with an amazing Nightfall for 5!

HEIKO quickly takes a step back and snaps his foot out to the side, catching Cashflow Hall right on the chin with a Collateral Damage causing 17! I was barely able to see that!

HEIKO quickly takes a step back and snaps his foot out to the side, catching Cashflow Hall right on the chin with a Collateral Damage causing 17! I was barely able to see that!

This time he is down for good. The Ref Counts:

1..

2..

3..

4..

5..

6..

7..

8..

9..

10

Match over : HEIKO wins

Cashflow Hall Effects
Lose LMS +1
Money +154 $
Fame +1
Exp +1
Injury -1 Strength
Injury -2 Submission
Injury -1 Technique
Consciousness damage 103
Vital Life damage 11
Doctor Level 2

HEIKO Effects
Win LMS +1
Money +476 $
Fame +6
Exp +4
Consciousness damage 42
Vital Life damage 5
Doctor Level 2


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